Morrowind Maps and Homeworld mods

I'm not sure why I have yet to go to sleep... Maybe its the Coca-Cola Blak (a delightful blend of coffee and coke) that I've been drinking here... Yeah, actually... It almost undoubtedly is... Anywho... Just wanted to comment on a few quick things..

1.) Ok, so this isn't the first time I've gone on a long Morrowind binge, but this is one of the first times I've done so much of the Main Quest from memory. Morrowind is one of the few games ever really worth playing as much as I have of. But looking back, I must say I owe a lot, then and now, to the Unofficial Elder Scrolls Pages. They've opened a new Wiki-version of the site that I really adore, and I cant say enough about how powerful a resource they really are. Check them out at UESP.net

2.) Ok, after countless hours of being beaten by the computer on easy in Homeworld 2, I have finally found some mac-compatable mods for it. Ok, from what I understand, when Aspyr ported the game, they did something terrible.... Something about .big files... Completely compiled and no way to edit them... I fairly certain thats what has made some of the mods coming from the mac community take so long... But even when these mods were actually ported from their PeeCee equivalent, to the mighty Macintosh version, they were still confusing to handle from what I recall. But I found some great Mods for it tonight available on Macologist.com that include moth custom .big files, and handy launchers for them, making it a super-easy process to install and run the mods. So far I've tried a mod that makes everything all star wars style, and a mod that adds the progenitors as a playable race (way fun) so go and check that out when you're in the mood.